Stream Bridge Stream Bridge

Stream OMT to a web browser

Stream Bridge takes an OMT source from a paired desktop device and turns it into a low-latency stream with a link that opens in any web browser. Share cameras, programme outputs, graphics and OBS feeds with producers, directors or clients - they just open the link and watch, no OMT receiver, VPN or port forwarding required.

Signal Flow

4 Simple Steps

  1. Pick an OMT source

    Any OMT source on your network: OBS, cameras, graphics or production feeds.

  2. Pair the app

    Install Stream Bridge, add a device on the dashboard and enter its connection key.

  3. Share a link

    Send a viewer link, password optional. No port forwarding or network admin needed.

  4. They watch live

    Open it in Chrome, Firefox, Edge or Safari. Direct where possible, via our cloud when not.

How it works

Getting OMT into a browser works the same way as any other Stream Bridge source. Install the desktop app, create a device on the dashboard, and enter the connection key on your device. Once it's connected, any OMT sources on that machine show up in the dashboard ready to be turned into a stream.

A stream can support as many viewers as your upload can handle. Each one gets its own link, and you can configure that link separately - player look, password protection, extra audio, return audio, whatever that particular viewer needs.

Share the link and the viewer connects straight in, no OMT receiver or software needed at their end. If a direct connection can't be made, we route it through our cloud network instead, so it still works on trickier networks like offices or venues with locked-down firewalls.

The connection is monitored the whole time it's live, adjusting buffering and delay automatically to keep it smooth. Latency can get as low as 50ms on a good connection, though we advertise around 500ms since that gives enough buffer for typical internet conditions.

Get Started Quickly

To get started straight away, join our beta, download the application, and get streaming. We also have a host of documentation available that goes through all of the features of Stream Bridge, troubleshooting issues, and our support team are ready to help if needed.

Devices

Studio A

Online
Sources 5 sources
Last Seen 18 January 2026 | 10:21 AM
CPU 21%
GPU 20%
Under the hood

Technical Breakdown

A closer look at source handling, production audio, encoding performance, delivery quality, networking, and access control.

Supported Sources

OMT sources on the paired device, ready to stream.

Explore details

Stream Bridge picks up OMT audio and video sources that the paired device can see. That covers OBS OMT outputs and most other OMT-compatible systems on your local production network.

Only sources the desktop device can actually see will show up, so give it a moment after connecting. On busy networks you can switch on local-sources-only to cut the list down to what's relevant.

Audio

Up to 16 channels come through with the OMT source.

Explore details

Stream Bridge can capture up to 16 audio channels from an OMT source, the same as it does for NDI. These are delivered to the browser as individually controllable tracks, so viewers can select programme audio, clean feeds, commentary or other production channels.

If an audience needs more than the source mix gives them, add separate audio feeds to that link and let them control the level themselves. Return communication is its own setting per link.

Performance

NVENC where you have it, CPU encoding as the fallback.

Explore details

Use NVENC on a supported NVIDIA GPU if you have one - it keeps latency and CPU use down. CPU encoding is the fallback for machines without compatible hardware, or when the GPU's already busy with something else.

Each device starts at four GPU encodes and two CPU encodes as a limit. Treat that as a safety net rather than a target, and keep an eye on the CPU/GPU meters before pushing it higher.

Viewer Quality & Latency

Live bitrate control, with delivery usually under 500ms.

Explore details

OMT itself stays on the local network at the sending end - Stream Bridge only handles the internet-facing WebRTC side. Every viewer gets their own connection, and the bitrate you set applies per viewer, so two people watching at 5Mbps needs about 10Mbps of upload.

You can change bitrate live without rebuilding the stream. Most 1080p30 pictures sit comfortably around 3-5Mbps; fast motion or 60fps usually wants 5-10Mbps and a stronger connection to match.

Networking

Direct connection first, cloud relay if that's blocked.

Explore details

The system looks for a direct route first, without asking either end to open a port. Where the networks allow it, video goes straight between the production device and the viewer or receiver.

Strict NAT or firewall rules can force the connection through TURN instead. That gets you connected in more places, but the extra hop can add a bit of delay, so stick to wired connections where possible.

Security & Customisation

Separate links for different roles, each with its own settings.

Explore details

Rather than sharing one link with everyone, create a different one for each role - client, director, operator. Each can have its own URL, password, look, audio choices and communication controls, all from the same stream.

Anyone with the link can access the feed, so share it deliberately and add a password for anything sensitive. Keep device connection keys private to whoever manages that machine.

Stream OMT to a web browser

Frequently Asked Questions

Practical answers about setup, delivery, quality, audio, bandwidth, and reliability for this Stream Bridge workflow.

Setup & sources

A paired desktop device with OMT discovery switched on in Device Settings, and an OMT source that's actively available to it. Once that's set, create a stream from the dashboard and pick a viewer link or Bridge Sharing destination.

No. They just open the link in Chrome, Firefox, Edge or Safari. Chrome tends to be the most reliable for WebRTC. Nothing needs installing on their end.

We target under 500ms end to end. Where you actually land depends on the encoder, distance, route quality, buffering, and whether the connection goes direct or through TURN.

Delivery & performance

Each viewer is a separate connection, so multiply your stream bitrate by the number of simultaneous viewers and bridges, then add some headroom for overhead and normal internet fluctuation.

Yes, up to 16 channels come through as individually controllable tracks. You can add extra audio feeds separately, and return communication is configured per link if you need it.

No inbound ports need opening. The connection tries direct first and falls back to TURN if the network blocks that; bridges reconnect automatically once both ends are available again.

Related workflows